Chamber
This was my first focused environment project, designed to explore lighting, mood, and ambient audio in a controlled space. The scene uses layered ambience, simple geometry, and scripted sound triggers to build tension in an otherwise static space. Created with Unity, Photoshop and Fl studio.
All assets and sounds were custom made.
| Status | Released |
| Platforms | HTML5 |
| Author | Luke.Jacobs |
| Made with | Unity |
| Content | No generative AI was used |




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